How Computers Built Prometheus

Earlier this week I mentioned that Ridley Scott’s Prometheus is a favorite for the Visual Effects Oscar. However, tepid reviews could leave Prometheus on the outside looking in. With the film amongst the compelling projects at the risk of being completely forgotten by audience and Academy Awards members alike, I want to try and shed light on the extraordinary craft it contains. See my earlier post on the sound.

This in-depth documentary explores the process by which the VFX team created a high-tech and entirely new (yet familiar) world for the film. To me, that heavenly blue color used in almost every scene, with its serene underpinning, feels like a welcoming hue not at all cautionary to the nightmares the film will behold by its end:

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3 Responses to How Computers Built Prometheus

  1. Wes B. says:

    Ridley Scott does a fabulous job with his films, does he not? Computers are a vital part of everyday living these days. When they’re used properly in the entertainment scene, they make the experience of watching a movie or television show, or listening to music that much more enjoyable.

    • Zac Petrillo says:

      Exactly. It’s taken me a while to come around to the use of CGI. I was snobby about its merits. But now that the novelty has worn off, great filmmakers are using it to make films even more intricate and original.

      • Wes B. says:

        I think the reason why some people were turned off by it is because they preferred movies to be created “by hand” so to speak. But now that we’ve gotten acquainted to the use of CGI, we now expect to get a lot more out of your movie experiences.

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